Canyons Environment created with Parallax

Find out how to efficiently create a canyon-desert environment with unreal engine 3 and parallax photogrammetry assets.







CREATED WITH UE4




"Entirely created with our photoscans"









BECOME PART OF THE FUTURE


Photogrammetry Library | Monthly free Assets | Guides and Tutorials


"Parallax is the future of photoscanned 3D-Assets"

Kolja Koch

 



Cloud

All of our photoscanned game ready assets are 100% rendered in a cloud computing network to ensure maximum quality. After pre-rendering, we use AutoPology to create a flawless retopologized mesh with the high quality texture.

Autopology

Autopology is an integrated tool which automatically generates a retextured low poly mesh out of your scan. AutoPology ensures as much performance in your engine while keeping as much quality as possible.


Academy

Learn how to use Parallax's features and how to combine them to highly effective create Photorealistic Environments for Games, VFX, Renderings, Designs etc. (coming soon)

Library

Parallax is a Photoscan library, entirely created with Parallax. Check this out to find out what is possible with our software. You can also get free assets each month or watch helpful tutorials.





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